Creator: Terrankios || First Published: 06/03/2023 || Players: 6 || Size: 36x36
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Terrankios (05/12/2023 12:00pm | Edited: 05/13/2023 05:25am):
* * * * * * Version 1.1, Open Beta * * * * * * * * * Factions * * * Before you press ready, see the factions below: -Purple Lighting: Persia, meant to be OP. -Blue Moon: Athens, meant to be naval dominant. -Red Fire: Sparta, meant to be land dominant. -Yellow Comet: Corinth, meant to be weak and played diplomatically. Open to the western sea. -Green Earth: Thebes, meant to weak like Corinth and played diplomatically. Open to the Delphi region. -Jade Sun: Macedonia, meant to be weak and played diplomatically. Open to the northern Greece. * * * Introduction * * * This map represents ancient Greece from 500BC to 323BC, from the Greco-Persian war to the Peloponnesian War Will the Greek city states unite and fight against the overpowered Persia? Will one of the city betray the rest? Who will remain the hegemon once the Persia war is ended? * * * Recommended settings * * * Unit Bans: Ban all air and air related units - Carrier, Anti-Air units; and Piperunner as well, to avoid building useless units. Ban Mega tank for chock point balance. CO Bans : Olaf, Rachel, Drake for map balance. Ban all Tier 0 to 1 COs as well. * * * Updates and Fixes * * * - Fixed some docks trapping non-lander naval-unit types; - Fixed beaches blocking some narrow water ways. |
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Spash (07/09/2023 09:29am):
purple is meant to be OP but maybe a bit too much. the purple base on top combined with pre owned property allow him to spam tank and eventually md tank or neotank easily so jade need sometime to protect itself like a pre deployed artillery and more infantry for example. diplomacy seems to have an important theme here but the issue is that it will most likely goes into a purple vs everyone since purple is so strong that he is able to chokepoint the nord part while doing naval battle without a major issue unlike other player that has limited income blue look naval dominant but having 2 port isnt helping that gameplay, it should have more city to boost its income to buy naval unit but on the opposite side, he should only have a single base with lot of forest/mountain near it to discourage to go into land unit gameplay red is meant to be land dominant but then should have it's port on the western side to drastically slow down it's naval unit gameplay if the player chose to do so |
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