Creator: BusterBeachside || First Published: 05/15/2023 || Players: 2 || Size: 21x21
Categories: B-Rank, Standard
Rating: 8.50 in 2 ratings
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Comments:
BusterBeachside (05/14/2023 11:31pm):
For standard

Originally built in Days of Ruin; the pipe seam was originally a meteor and the rest of the connected pipe was plasma, so
breaking it would open the way far more. This remains the best approximation I could make in AWBW. Some of the center
forests were also Wasteland tiles instead (Plus defensive terrain is far less potent than in AWBW). The forests exist solely to
slow down tanks attempting to front-switch.

A complete remake of an older map of mine. An extreme 2b1a vs. 1b setup. You can front switch to assist the weak side,
but there's an opportunity cost (Either spend some time to break the pipe seam or slog through the heavy terrain in the
center; air units will need to fly around the pipe). You could also choose to forgo front-switching altogether and try to overrun
your opponent before they overrun you. With such an extreme strong/weak dynamic, there should be a much smaller
chance of stall situations.
BusterBeachside (05/17/2023 11:59am):
Update: The pipes weren't winning any fans, so I've extended the mountain range instead to slow down reinforcements from
the strong side while opening up the middle area (Less heavy terrain). Also some minor layout changes (An extra city, a few
differently-placed forests, etc.)
BusterBeachside (05/17/2023 02:52pm):
Another major update, everything blew up and rearranged itself by complete chance in this manner. I, the creator, had
absolutely nothing to do with it. In fact, I don't exist. Listen only to the Map Committee. They speak the only truth.
PowerlessCube (08/15/2023 06:16pm):
You should try and get this map a Live Play tag.



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