Creator: Bum II || First Published: 05/27/2023 || Players: 2 || Size: 27x23






















































































Categories: A-Rank, Mixed Base, Standard | ||
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Comments: |
Bum II (05/27/2023 02:10am):
For standard play |
Zeitsev (05/27/2023 02:15am):
Woot more mixed based maps |
Zeitsev (05/27/2023 02:16am):
Woot more mixed based maps |
Zeitsev (05/27/2023 02:18am):
Woot more mixed based maps |
Hardie (06/28/2023 04:09am):
Looks interesting. |
ViridisViperz (06/29/2023 10:20pm):
Heaven forbid two opposing naval units come into contact with one another, right? Who started this trend??? |
Hardie (09/02/2023 12:05am):
Very nice map, always an interesting battle to try to get a transport copter through to the island and split front battles. |
Rock Golem (12/01/2023 09:01pm):
Well to be fair, with where the ports are naval units couldn't escape the channel even if there wasn't a shoal unless you cut off the land routes. In which case, now the ground units can't come into contact with each other. As for who started the trend I don't know if he started it but it might have been a fellow named Pinwheel. He said he does it to encourage transports but not "stally naval". Good mapper but I can't say I agree with the mentality. |
Rock Golem (12/01/2023 09:04pm):
Besides if you want a naval map China's containment is right there. |
bukie (12/22/2023 07:19pm):
this map is fun as hell, I love the little side objective islands. banger to be sure |
TheAntithesis (01/03/2024 01:35pm):
I'd love it if the 1b1a base was connected to the s-shaped pipe, so you could potentially threaten the opponent's 2b with a piperunner. |
Kaiserderpreussen (01/07/2024 11:47am):
make the missles on the side isles go away for a shoal!!! a copter can effortlessly stop a s-bpoat or lander IF this BS is not fixed this map is near unplayable 2/10 |
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