Creator: N/A|| First Published: 09/07/2005 || Players: 2 || Size: 30x10


































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Dullahan (07/15/2005 02:46pm):
Again, no point in ports if you have easily accessible airports. Note that it'll be especially hard to use landers for a couple of reasons: 1) Landers must travel all the way back to the home island to load land units. 2) Money - it's better spent on another B-copter or saving up for a plane since either B-copters or bombers can destroy landers pretty easily while in transit. Plus, you actually have to buy land units too. 3) The center reefs heavily restrict movement (also restrict movement of all other naval units - especially devastating for cruisers which lose first-strike ability on air units). 4) Difficult to protect (bombers and b-copters can just zoom in while cruisers are stuck wading through reefs). I'd recommend more properties as well so that there's some decent cashflow. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.