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Comments: |
ff (07/03/2006 08:52pm | Edited: 07/03/2006 08:52pm):
i think com towers look cool. I wanted to make a map where a small strong force takes on a large force. |
Bowwy (07/03/2006 09:38pm):
So...what's with the neutral Com Towers? Anyways, Good Map IMO. 7/10 |
sirfuxalot (07/04/2006 01:08am):
Looks like it'll work pretty well. The ports are cool because they allow land and sea units to pass through. |
dboy (07/04/2006 07:29am):
why build neutral com towers? |
Calvacadeofcats (07/04/2006 10:43am):
Why not? |
LuminescentSword (07/04/2006 05:11pm):
If OS plays as Javier they can't lose because any unit they park in their HQ (or even a forest for that matter) cannot be defeated. |
oomouwmouw (07/04/2006 06:01pm):
pft... Why forests? If you're javier, you should just park it on the road. |
LuminescentSword (07/04/2006 07:40pm):
No, but with the added 10/10 per tower boost, Javier's units get 180 defense, and by adding two terrain stars (the value of a forest), they get 200 defense, thus making them invincible. Even on the road, his units are also inpenetrable from any type of indirect unit. |
almightyjebus (10/08/2006 06:34pm):
just give OS 2 towers |
Nyvelion (01/02/2013 11:32am):
200 defense? Who says it like that? It's +100% defense. Having 200 defense meaning invincibility makes no sense. |
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