Creator: Kamek77 || First Published: 07/04/2006 || Players: 2 || Size: 18x15
Categories: None
Rating: 8.61 in 57 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Kamek77 (07/04/2006 06:25pm):
This is my second map, and the first time I've used com towers (since I've never played
AW:DS).
If you feel there is something wrong with the map, please comment on it--I am open to
suggestions.
golden_cow2 (07/04/2006 06:33pm | Edited: 07/04/2006 06:33pm):
I'd add a bridge to those rivers, to move action away from the middle a bit.
sirfuxalot (07/04/2006 06:39pm):
This is an excellent FOW map. If you put bridges on the rivers so that they have trees on
both sides that would be nice, like golden_cow said. I really hate missiles.
Kamek77 (07/04/2006 06:52pm):
I added bridges; did I put them in the right place?
golden_cow2 (07/04/2006 07:33pm):
Yesh.
Bowwy (07/04/2006 07:39pm):
Awesome Map
JoeCanada (07/04/2006 11:04pm):
Fairly good, lots of diversity in bases, and a nice bit of terrain. I like it.
Kamek77 (07/20/2006 07:03pm):
Changed the FTA counter: BM now has one infantry instead of one extra city.
jhuni (09/21/2006 05:56pm | Edited: 11/28/2006 12:49am):
FTA balance / terrain variety are good, and good job on preventing any centralized abuse.
sirfuxalot (09/21/2006 06:33pm):
Much better now. this map is seriously well made. 10/10
Kamek77 (05/17/2007 10:05pm):
Removed missiles. There really wasn't much of a point to them :P
blanci1 (01/03/2009 01:25pm | Edited: 04/01/2011 01:47am):
nice one ... great battleground with few frills and a slightly more upfrontish airbase than
most ... Yeah i like side bridges too ... kind of defines the map.

EDIT******* why 3 factory bunched up ?.. either put 2, or move at leat one forward or side
way !

10AW85 (02/27/2009 09:42pm):
well done, as everyone else said already

10/10
Artemis54 (08/28/2009 06:09pm):
think bigger when making a map
CompleteDuck (10/19/2009 02:00pm):
Artemis54 (08/28/2009 06:09pm):
think bigger when making a map

^^^What does that have to do with anything, it isn't the size of the map but how it plays
mainattraction (12/14/2009 02:34pm):
when can we start to play dude?

Red11 (01/07/2010 02:07am):
Bigger :

http://awbw.amarriner.com/prevmaps.php?maps_id=43764
llw521521 (03/24/2010 01:08pm):
。。。。



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.