Creator: Timy.cucu || First Published: 08/15/2023 || Players: 2 || Size: 20x16
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
OutlineY (09/03/2023 04:27pm):
The terrain is messy but I like it! |
|
Forgotten Infantry (06/18/2024 04:49pm):
The map is kind of a base rush. The weak side does not have an airport like most other map so it is 2b v 1b. Furthermore an artillery can base lock the other side in 2 turns. There aren't too many viable properties to contest. The port and center city is within one turn range of one of the 2b bases and the edge city is going be overrun in the long term. Income is pretty low at 13k per side where you are going to have periods of only affording one vehicle. Whatever you do, do not try to bust down the pipe seam to grab the enemy city at the corner until after you capture the enemy base. Building an artillery and an infantry for that purpose is going to lose you too much tempo that you opponent is going be capping the city closest to the weak base that it doesn't matter, with the base following shortly. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites