Creator: Warplayer || First Published: 08/25/2023 || Players: 2 || Size: 23x17



































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Meta Rexy (09/14/2023 01:51pm):
This map is too choked for high funds. The terrain enables players to hold out fairly easily near the port, and the fronts are completely separate preventing any rotations. The sea is also too narrow for any naval combat so if players want to defend their weak side they can easily build battleships. |
Warplayer (04/13/2024 01:25pm):
The map has been changed significantly since this comment, with the ports gone and the middle now being entirely connected by shoals. The terrain should also be less stally and there is a clearly differentiated strong and weak side. The hq is moved so it is no longer completely safe. The airport is moved back as it was too close to the centre. Copters previously dominated anti-airs. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.