Creator: ARandomLad || First Published: 08/27/2023 || Players: 2 || Size: 16x16
Categories: None
Rating: 9.00 in 2 ratings
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Comments:
ARandomLad (08/27/2023 07:20am | Edited: 08/27/2023 07:24am):
(This map is inspired by Mangs' FE AI videos, this mission is made completely by the ai , from the units the player and the
enemy .The map is of course made by me , however it is based on the description the AI gave me. The player can select
either Max , Andy or Sami for this battle while the opposing CO is Hawke, anyways here is the
description the AI gave:)
In Advance Wars Resurgence: Rising Storm, a new threat emerges as a long-dormant faction known as the "Cerulean
Dominion" rises to power, aiming to bring chaos and dominance
to the continent of Warsland. Players must assemble a coalition of familiar characters from the first three Advance Wars
games to thwart this new threat and restore peace to their world.
Mission 1: Operation Rekindle
Intel Report:
After years of relative peace, the Cerulean Dominion has launched a surprise attack on an Orange Star forward base near
the coast. This base plays a critical role in our defense network. The enemy has superior numbers, but your combined
experience can turn the tide.
Scene: Orange Star Forward Base - Command Tent]

Andy: Alright, team, listen up. The Cerulean Dominion's caught us off guard, but we're not letting them get away with it. Max,
Sami, we've faced tough odds before, and we've always come out on top. This time won't be any different.

Max: You're right, Andy. They might have numbers, but they're up against the best. Our units hit harder and fight smarter.

Sami: We've trained for this. We'll use our CO powers to gain the edge and lead our troops to victory.

Andy: That's the spirit! Remember, our forward base is critical to our defense network. We've got to repel this attack and
drive them back. Let's move out and show them what Orange Star's made of!

[Scene transitions to the battlefield]
After the Battle:

[Scene: Orange Star Forward Base - Command Tent]

Andy: Great job, everyone. We've pushed them back and recaptured our forward base. They won't underestimate us again.

Max: Hah! They thought they could take us down, but they learned the hard way that no one messes with Orange Star.

Sami: Their retreat raises questions. Why attack so suddenly, and who's behind this Cerulean Dominion?

Andy: Those are questions for another time. Right now, let's regroup and prepare for what's next. We've got a new enemy to
deal with, but we've also got a new chance to prove ourselves.

Max: I can't wait to see the look on their faces when we take the fight to them!

Sami: We'll analyze their tactics and be ready for whatever they throw at us. Our CO powers will be the difference-maker,
just like today.

Andy: Agreed. Let's use this victory as momentum. Remember, we're not just defending Orange Star, we're defending peace
in Warsland. Get some rest, everyone. We've got more battles ahead.

[Scene fades out as the COs exchange nods of determination]
The mission objective : Capture the HQ or rout all the enemy units
Raedel (08/27/2023 07:21pm):
Advance Wars Resurgence: Rising Storm is actually a pretty cool name.

I don't know how you trained the AI for this since it usually breaks on me, but this is pretty awesome.
You will need to feed it some summaries of the last missions or an outline for the next few so it can develop a plot and not
stand alone maps, but you probably knew that.

Have you considered making a video or something to give this some more attention?
ARandomLad (08/27/2023 11:08pm):
The AI did break a few times as I told it to include characters that were only in the first 3 advance wars games , but it initially
made "General Vara" the enemy CO , which ain't an AW CO . In the second mission , it gave the player 2 cruisers and no
other naval units for dealing with 2 battleships , subs and 3 cruisers . I asked it to change the cruisers and add a different
unit , so it changed the cruisers into anti-air guns and forgot the second mission existed midway. However , now it seems to
work better than I expected.
And on the topic of making a video , I do not know whether I will make a video on it. Anyways , if you are interested , here's
the AI's description of General Vara: General Vara:

CO Abilities:

Day-to-Day Abilities:
Strategic Insight: Increases vision range of all units by 1 tile.
Resourceful Deployment: Reduces deployment costs of units by 10%.
CO Power: Dominion's Embrace
General Vara's forces gain a temporary boost to their movement range and capture speed for infantry units. All units within
her territory gain an extra movement point, and her infantry units capture properties 1.5 times faster for a brief period.

Super CO Power: Unyielding Dominion
During this powerful phase, General Vara's units receive a defense and offense boost. Infantry units capture properties twice
as fast, and all units gain increased firepower and defense( 50 to firepower and 20 to defence). Additionally, any property
under her control generates double income for one turn.

CO Description:
General Vara is a strategic mastermind who excels at controlling the battlefield through her insight and resourceful
deployment of units. Her exceptional vision range allows her to see beyond the horizon, enabling her forces to make well-
informed decisions. She is known for her ability to make the most of available resources, making her units more cost-
effective.

CO Background:
General Vara's tactical brilliance and enigmatic demeanor have earned her the respect of allies and the fear of adversaries.
Her true motivations remain a mystery as she leads the Cerulean Dominion forces with a mix of calculated aggression and
patient scheming.



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