Creator: ViridisViperz || First Published: 10/05/2023 || Players: 9 || Size: 47x37
| Categories: None | ||
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| Comments: |
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ViridisViperz (05/13/2024 02:13am | Edited: 02/06/2025 03:59am):
2 v 2 v 2 v 2 + 1 (Wildcard) |
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Raedel (02/06/2025 06:08am):
I think the layout makes the concept suffer a bit, but I respect it. |
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210000BF (02/06/2025 06:46am):
I want to know why OS is missing 1 infantry |
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ViridisViperz (02/06/2025 10:34am):
To appease the FTA obsessed panel of hipster-judges who hold dominion over the entire meta. In addition, I always end up playing as the most handicapped army. Which is fair because I made the map and know its optimal solution(s). |
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ViridisViperz (04/15/2026 10:30pm):
4-16-2026 Added some QOL changes. Central army can "detect" the position of other armies using its strategically placed labs. Mountain-blocked labs give the central army a bit more presence and a "creeping factor" that allows them to produce infantry. It's a race against time for the other teams. They need to contest the central region otherwise Jade sweeps everyone. Simutaneously once Jade goes down the 4 teams must fight for superiority. |
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