| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
FunkyChunk (08/02/2007 06:52pm):
There's too many forests around the middle, it might be better if you took out some of those roads as well. There's not 1 plain tile, and that's a bad thing. For the teams, it would be better if you had the map arranged so that the teams that go sooner are paired with the teams that go later to counter first turn advantage. Team A- Orange Star & Brown Desert Team B- Blue Moon & Grey Sky Team C- Green Earth & Red Fire Team D- Yellow Comet & Black Hole It's especially important in a map like this with centralized properties. |
|
bakabonest (08/03/2007 11:14am):
FTA |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites