Creator: Starstorm || First Published: 07/11/2006 || Players: 3 || Size: 33x38









































































































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Starstorm (07/11/2006 01:57pm | Edited: 07/11/2006 03:33pm):
Sturms here. like in the normal, the map is a reproduction, without MiniCannons, Black Cannons, or a Giant laser. Sturm plays as Black Hole (duh) and the four Com Towers bring him from his Aw1 Versus mode with a very nice set of powers, to his AW2 for with an anplification of having a Power. yes, the five piperunners can leave their original positions, we don't have mini-cannons yet, and i'm still working on how to fix that. the sea tile thing would completely screw up the map (se normal version for explination on sea tile.) |
Shadow Star (07/25/2006 08:05pm):
cool, looks good. |
black-kaito (08/15/2006 05:19pm):
PRs are overpowered even when HE uses Max as a replacement of mini canons. At least, the pipes besides them should be broken. |
oomouwmouw (10/12/2006 09:12pm):
wow... Forget sturm. Imagine BH as Javier. wow! |
felix45 (11/02/2006 04:50pm):
hmm for the pipe runners you could isolate them by putting them one space further away from the pipe. get rid of the carriers or the bships, one or the other. |
Pyrranha (11/06/2006 01:23pm):
You should add Sturm's navy. |
Starstorm (11/10/2006 09:50pm):
Pyrranha (11/06/2006 04:23pm): You should add Sturm's navy. when all the games are done. |
Starstorm (08/29/2007 12:01pm):
OK. Sturm's Sea Units put in. Note: all Piperunners are in reality MiniCannons. Two of the minicannons have broken pipeseams behind them, that's to stop them from moving, there should really be a pipeseam there that the allies have to bust. The two piperunners near the front, have two sea tiles near them to stop them from moving, the other kind of tile that should be there, is in fact pipes, so, it makes minimal difference. the last piperunner, which exists infront of the BH HQ. cannot be altered, as no matter what I'd do, it could move, or block an important base. Lastly, the Battleship and Carrier aren't changing as their replacement for Black Cannons. |
Starstorm (10/28/2007 12:37pm):
I have to change three tiles. two plains tiles are supposed to be forests and one forest tile is supposed to be a plains tile. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.