Creator: Mommymacsac || First Published: 01/28/2024 || Players: 12 || Size: 50x50
































































































































































































































































































































































Categories: B-Rank, Standard, Team Play, Teleport Tile | ||
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Comments: |
Mommymacsac (12/17/2023 11:43am | Edited: 12/17/2023 04:33pm):
12P 3v3v3v3 team mixed base map. Teams should be OS/JS/PC vs BM/AB/TG vs GE/BD/PL vs YC/GS/AR. Or in terms of player order it is P1/P8/P9 vs P2/P7/P10 vs P3/P6/P11 vs P4/P5/P12. Each player can *potentially* have 3 bases, 2 airports, 1+ port, and 1 comm tower, but I’m sure this will vary based on how your team splits up the resources. Equal income = 20.666k. |
Meta Rexy (02/15/2024 03:18am):
Players with ports and airports farther from the center of the map and the teleport tiles are at a disadvantage relative to closer ones. You could send air or naval units to help your teammates or help attack other fronts. Maybe some teleport tiles wrapping around the perimeter of the map could help alleviate this inequity? |
Mommymacsac (02/15/2024 10:38pm):
This is true but since all the teams are balanced I think it’s okay overall. I think it’s a little more interesting to have the overall team of 3 balanced with other teams but each player within the team doesn’t have the exact same setup. This could just mean that one players duty is to defend the lab or Comm tower while the other team member(s) try to fight over the middle areas. I think it should still be interesting without needing to increase movement more via tele tiles. We’ll see how it plays out after a few games and then revisit. Thanks for the feedback! |
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