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Comments: |
golden_cow2 (07/16/2006 08:28am):
I can't see anything wrong, but I'm too lazy to look at it closely. |
RDS (07/16/2006 08:48am):
A map by ff tha's actually good?! APOCALYPSE, RUN!!! |
Giantkrow (07/16/2006 09:02am):
Eh, actually a lot better than your previous maps. Still too many ports however. There really is no need for that many. |
nyvelion2 (07/16/2006 10:02am):
what's going on here? ff made a map that isn't terrible? has the world been turned upside-down? |
(07/16/2006 07:08pm | Edited: 07/16/2006 07:16pm):
NOT QUITE. Notice that OS can reach center isle by day 2 and BM can reach it by day 4. By then the isle can be defended by OS. A sneaky trick, really. He'll have a property advantage. |
(07/16/2006 07:08pm | Edited: 07/16/2006 07:24pm):
ff gets one more property on HIS side not including the ports in the middle or the middle isle. Have you noticed how much easier it is for OS to capture all the properties on his side? BM has those 2 in the corner. |
sirfuxalot (07/16/2006 09:59pm | Edited: 07/17/2006 10:13pm):
Well, there's plenty of major chokes, but they're on roads so a COP can fix those. The tcopter thing, definitley a trick by ff. He tried to make a good map, and he can see he got good comments, but he'll win because of immediate air support and a com tower. And I know his copter/mech spamming will work just fine here. Ah yes, OS has most of his bases very close to the road, so he can use the turn order to block off the ports with recons, or get rockets in twice as fast as BM late-game. |
jhuni (07/17/2006 04:09pm | Edited: 11/16/2006 06:56pm):
It's not like anyone's going to think this maps good, or even decent for a second. |
sirfuxalot (11/28/2006 06:33pm):
RDS (07/16/2006 07:48am): A map by ff tha's actually good?! APOCALYPSE, RUN!!! nyvelion2 (07/16/2006 09:02am): what's going on here? ff made a map that isn't terrible? has the world been turned upside-down? golden_cow2 (07/16/2006 07:28am): I can't see anything wrong, but I'm too lazy to look at it closely. There's a few. |
Nyvelion (01/03/2013 01:32pm):
Still don't see anything. |
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