Creator: Grandpamacsac || First Published: 02/28/2024 || Players: 3 || Size: 50x50
| Categories: B-Rank, FFA Multiplay, Standard, Teleport Tile | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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SPORK07 (01/26/2024 09:35pm):
There're quite a few things I like about this but what I don't like is how it's basically 2 3P FFA maps and if you lose in one you lose in both, I think some limited connectivity between the two maps would be good, for instance if you moved the top right in a tile you could have put a 1 wide channel just connecting the wider exit's from each through to the bottom maps teleport tile sea, maybe adding some more forests around those exits and/or pulling them back a bit to disincentives sending troops between what are currently two seperate maps while still allowing it. Unless that is the type of map you want in which case go for it. |
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Daddymacsac (01/26/2024 10:06pm):
So I had some similar thoughts and am planning on connecting them a bit more. My plan right now is to add some mountains in place of pipes so foot soldiers and air units can transition between the battlefields. I’m a little worried about letting vehicles go through to the top right battlefield since that area is much more constrained and could get clogged very quickly. Will probably make some tweaks after I finish this first test game. Thanks for the feedback! |
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BoldGiraffe (02/29/2024 06:13am):
This looks nuts. Where was my invite??? |
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Grandpamacsac (02/29/2024 08:43pm):
Lol. I tried one test game and the map was bugged with the teleport tile oceans. Now that they have fixed that bug I’m too scared to play it myself. Fire up a game so I can watch! |
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