Creator: rip_ || First Published: 01/26/2024 || Players: 2 || Size: 19x19
| Categories: A-Rank, Fog of War, Live Play | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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rip_ (01/26/2024 04:43pm):
shoal pool thinking bubbles |
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Miggey95 (03/02/2024 07:16am):
Fun map. Cool thinking bubbles. |
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Thavidu (04/11/2024 02:27pm):
Income parity = 20K |
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S_GOAT_a_GOAT_m_GOAT_i (04/16/2024 08:57pm | Edited: 04/22/2024 06:47pm):
I like the map, it seems to really encourage early fighting for those cities along the center diagonal. Definitely preferable to stall maps. Edit: Eh actually the maps pretty decent for Sami, mech is 1 turn away from covering contested city from woods with tcopter. Her caps also force opponent to hit twice to stop, which is good for those contested cities. decent woods to put arty in. Not like other maps covered entirely in shoal pathways where recons have perma 8 move everywhere, maps like those are the real nightmare for Sami. |
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UWV (06/26/2024 11:45pm):
gg this website is full of micro dicks |
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Rutherford Gaming (08/08/2024 06:49pm):
I like the thinking bubbles. Unfortunately my only match on here was a Hawke Mirror so I have no idea how fun it actually is. |
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GGnome (10/26/2024 02:16pm | Edited: 10/28/2024 10:55am):
Wish there was a way to unload infantry onto the corner properties. |
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Ohana (01/15/2025 02:41am):
首发侦察的优势很大,浅滩能很好的推动侦察车攻击(14,16)(04,02) 而且地图没有太多遮挡,支持部队转移,鼓励进攻。 森林也平均分布在战线上。很难逆转劣势。 开局比较固定,进攻优势过大,随机性很强,个人不喜欢。 |
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cyrillicguy (01/24/2025 03:06pm):
Having some the roads/bridges near bases being shoals would make the ports more useful for black boat action |
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