Creator: SIMΩMEGA || First Published: 03/25/2024 || Players: 4 || Size: 38x27
Categories: None
Rating: 0 in 0 ratings
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Comments:
SIMΩMEGA (03/25/2024 07:36pm):
Based off of: https://awbw.amarriner.com/prevmaps.php?maps_id=56746

With edited FTA and fixed all of the asymmetry issues both visual and non.
Intended Team Orderings: ABBA.

And but also lmk about if the FTA Counters are proper or not, cuz i honestly have no idea lol, i tried my best with looking up
to the Wiki, BM has the 3 Base 2 Infantry Counters, while YC gets the 2 Base 1 Infantry, also the Infantry from YC has a
different position so that OS gets to cap the neutral Base 1° just like BM would, which was honestly bugging me about the
original map, because in the OG BM was actually ahead of GE in capping the Base unlike in this 1 which idt was even
intended tbh, so in this way both OS and BM get to cap the Neutral Base 1°, which makes it so that P1 and 2 have a higher
number of Bases compared to the other 2 and also..., hold up ive just realized that theres an airport there so nvm lol im
guessing that ill make GE and YC have more Bases than OS and BM then lol (4bv3b1a).
SIMΩMEGA (03/25/2024 07:52pm):
Aaand nvm i didnt change anything cuz ive just realized (yet again) that both YC and GEs weak sides have an Airport so if i
gave those Neutral Bases in the middle to both it would make the both of them clearly superior to OS and BM, so yeah, by
keeping it this way OS ends up with..., ok lol nvm theres yet another airport, hmm okay fine ig ill just split both of the Bases and
Airports evenly, so ill change it up to where so that OS gets 3 Bases + 2 Airports and YC 4b1a..., lol.
SIMΩMEGA (03/25/2024 08:09pm):
Ok lmao ive changed my mind again and ive decided after some careful consideration that OS and BM will both get to have
4b2a compared to GE and YC 3b1 lol.

So yeah..., OS gets to cap the Neutral Base and the Airport close to the central area, along with also the other Airport in the
top-left area, well, that assuming that the capture phase goes just as expected lol.
SIMΩMEGA (03/25/2024 08:24pm):
Also, im planning to make another version of this same map but with different Bases and Airport Placements, prob just gonna
tone them down a little bit, so that i can actually make a proper FTA Counters lol.
SIMΩMEGA (03/25/2024 08:24pm):
Or, at the very least, the mathematically and correctly obvious 1s like the 1s those described in the Wiki.
SIMΩMEGA (03/31/2024 05:56pm):
1.1 Changelog:
1) Added OS Infantry at 20,4.
2) Added GE Infantry at 18,21.
SIMΩMEGA (03/31/2024 06:16pm):
1.2 Changelog:
1) Turn 12,7 Neutral.
2) Remove all Infantries.
3) Add BM Infantry 15,21.
4) Add YC Infantry 21,4.
SIMΩMEGA (03/31/2024 06:26pm):
The Infantries removed were 1 on the left-most Yellow Base, and 2 on both of the now current BM Bases.
SIMΩMEGA (03/31/2024 06:30pm):
1.2.1 Changelog:
1) Remove YC Infantry.
2) Add YC Infantry 0,16.



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