Creator: Rickolas || First Published: 05/18/2024 || Players: 9 || Size: 49x43
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
| Categories: Historical/Geographical, FFA Multiplay, Team Play | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! | 
| Comments: | 
| Rickolas (05/18/2024 12:22am): A slightly adjusted version of anon35's Fall of Rome map for balancing and incentivizing more conflict. (Original Map: https://awbw.amarriner.com/prevmaps.php?maps_id=155493) -Added 2 more labs on (35,23) & (45,12) -Added 3 Cities in Africa/Middle East (08,37), (20,38), (41,38) -When playing, make Neo Tanks & Mega Tanks Lab units. anon35: Rome has fallen, and the world is up for grabs, millions must die. Now with 30% more backstabbing. Based on the Mediterranean, around the year 450 AD loosely inspired by Rome's map (https://www.worldhistory.org/uploads/images/14250.png?v=1677106688), adjusted for gameplay reasons, yes, England is cut in half. Here, Rome's is neutral so their goods are up for the Empires or factions around it, which are the following: - 450AD/Today OS: Toledo, Visigoth Kingdom/Madrid, Spain BM: Hun Empire/Minsk, Belarus GE: Thuringii/Berlin, Germany YC: Tripolitana, Vandals/Tripoli, Libya BH: Ancyra, Bizantine Empire (Western Roman Empire)/Ankara, Turkey BD: Alexandria, Bizantine Empire (Monophysites)/Alexandria, Egypt AB: Tangier, Mauretanians/Tangier, Morocco JS: Serdika, Bizantine Empire (Destroyed by Huns by 450)/Sofia, Bulgaria PL: Orleans, Syagrus/Orleans, Paris (Some of their locations have changed for balance sake) Recommended settings: To be played in FFA, works with standard settings, 75 to 90 unit limit, optionally in Fog or High Funds. Set Mega Tanks to be unlocked from capturing labs. Recommended tiers: T0: Hachi, Colin T1: Hawke, Kanbei, Sensei, Grit, Drake T2: Eagle, Kindle, Olaf, Javier, Nell, Sasha (It's like playing w/out COPs), Von Bolt, Sturm T3: Andy, Lash, Max, Rachel, Sami, Adder, Flak, Grimm, Jake, Jess, Jugger, Sonja v3 changes: Substantial buffs for Purple who had a terrible position, fixed OS awful port, buffs to AB, BD due to their original high loss rate, and small buffs to BH and JS. Added quite a large amount of neutral extra cities and ports in the oceans to incentivize navy battles further. No FTA changes, but BM has more cities to represent the Huns and since they are the furthest away from Rome. Enjoy! | 
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