Creator: Ultra Storm 2 || First Published: 07/23/2006 || Players: 14 || Size: 30x20
Categories: None
Rating: 7.29 in 38 ratings
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Comments:
Ultra Storm 2 (07/23/2006 12:26pm | Edited: 07/26/2006 01:07pm):
The first 13 vs. 1 map ever. Banning Kanbei, Kindle, Sensei and Black Bombs would be a
smart idea on this map. Sasha (as PL) and COs with damage powers are a bit too good, too.
Also, play with about 2000 funds so that the allies can actually build something.

EDIT: Now it's complete, sort of.
Brio (07/23/2006 04:39pm):
this would be hell if there were no teams
Yankee_Hater (07/26/2006 01:41pm):
cant wait to try it, just need a few more people
ykplaw (09/14/2006 06:02pm):
do team battel thats what will make this map better so 7/10

heidern_k (09/21/2006 10:19am):
good map but the people no choose verry well her CO

jhuni (09/26/2006 06:25pm):
? what?
yonghaoming (09/26/2006 10:51pm):
i am chosing sturm
DragonStorm6666 (10/11/2006 03:04pm):
This map looks awesome, can't wait!
jhuni (10/25/2006 07:07pm):
"good map but the people no choose verry well her CO "

Doesn't make sense...
u stole my kill! (10/28/2006 12:36pm):
Man, this map is choatic.
Sleep (11/27/2006 08:04am):
"good map but the people no choose verry well her CO"

???????????OMGHAX WT i dont understand
teekay (12/14/2006 11:34am):
ENGLISH MUTHAF***** DO YOU SPEAK IT?!?
adder 85 (01/29/2007 10:04pm):
This map actually looks...playable. However, having that many armies in that tight of a space
just....I dont know...Doesn't seem like it would work well as far as properties.(The properties
would NOT get distributed evenly [ I'd HATE to be YC on this map....]) Other than that...it
actually...the more i look at it the more it looks brilliant and the less like a pile of slop....7/10.
ColdFocus2 (05/29/2007 05:49pm):
From my massive esperience with several people vs. one games, I can tell you that the
multiplayer team WILL WIN no matter what. Even with a less skilled group the loner has NO,
as in ZERO, chance of winnning. Don't believe me? Count total properties (that is what
counts). It is 65 for one team and 22 for the other team. Try putting the most savagly skilled
player as the loner and see what i mean.
frogdude12 (05/30/2007 03:14pm | Edited: 05/30/2007 03:14pm):
I disagree with ColdFocus2.
With 2k funds per turn (more if PL is sasha), The loner can build mechs turn1, APCs turn2,
and Mega Tanks turn3...
That gives him serious advantage...
Want to make it harder?
Switch OS and PL's places...

Oh yeah... I give it 8/10...
ColdFocus2 (05/31/2007 02:39pm):
The disadvantage is that the loner will have to choose a path to take with his quality units. I can see what you are
saying, but if the team knows how to spend their money, they can use several weaker units to attack at one or two
strong units. FOG will definitly not be good for the loner. 24000 dollars per turn is hard to crank out Megatanks out
on.
Pedro The Lion (07/10/2007 09:56pm):
Brown Desert would suck the most, cuz most middle players hav base-airport-port, BD only
has base-port and PL has too many bases, limit the bases so they dont hav too high of
standards, or dont swarm the fuck out of the team with mecgs, its painfull trying to use a
neotanks m-gun to kill 60million mechs, and swarming back dont work either, cuz the
defender has the option of a forced disadvantage, making the enemy atk off the road to
something on a city is a workable example, even more likely if PL is kindle.
ColdFocus2 evry1 says the loner has no chance, just as an example in aoe2, one human
can beat the shit out of 7 computers, even on hard difficulty, on advance wars one human
can still beat the shit out of any number of players, be them cpu or human, take the mighty
kunoichi, she made a 7 vs 1 because 1vs1 is too easy now, "i almost always win" so you
wrong, the 'loner' just has to has more than fluff in his/her head
nirial1991 (06/03/2008 06:18am):
Whoo. You get my whistle of approval. Of course, it would suck if the purple guy was Colin
and there was 500,000 starting funds. SCOP anyone?
mrapex (06/04/2008 07:54pm):
"ColdFocus2 (05/29/2007 05:49pm):
From my massive esperience with several people vs. one games, I can tell you that the
multiplayer team WILL WIN no matter what. Even with a less skilled group the loner has NO,
as in ZERO, chance of winnning. Don't believe me? Count total properties (that is what
counts). It is 65 for one team and 22 for the other team. Try putting the most savagly skilled
player as the loner and see what i mean. "

You, my friend are 100% wrong
zywxn (06/05/2008 04:14am):
lol
in these ultra team up maps each team, in theory should have a role to do each
but it seems that the allies will also always get too much funding
Armageddon07 (08/28/2008 04:28pm):
i agree with coldfocus2. Only a great strategist needs to realize it. the dark purple
team will obviously win. The 13 other teams won't get sufficient funds for several turns
while the one player will have much more and if he is smart, long range units on cities
near the top will make it very hard for any tough units to get up there and do any serious
damage. or the player could flood the other 13 with neo tanks and/or medium tanks.
Armageddon07 (09/02/2008 02:36pm):
not saying the purple player ain't in for a challenge, but that player will have a big
advantage with funds and with all those close bases, and cities. etc.



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