Creator: BlackBelt || First Published: 07/23/2006 || Players: 2 || Size: 20x20













































Categories: None | ||
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Comments: |
jhuni (07/31/2006 01:01am):
Bland |
sirfuxalot (07/31/2006 01:02am):
You can fix the shoals, and make some of the road bridges to unbreak Koal. |
BlackBelt (07/31/2006 01:11am | Edited: 09/16/2006 02:19pm):
Lmao |
catan (07/31/2006 01:21am):
koal and ghc must be banned |
wareagle (07/31/2006 03:01am):
AET means automatic end turn. I like the map simple but good the only problem i have with it is the amount of bases i think three per side would be enough to cut back on infantry flooding 8/10 |
felix45 (08/07/2006 03:56pm):
koal isn't broken on this map....just powerfull. koal isn't broken on this map any more than adder is. |
DivineNecromancerZL (08/16/2006 09:10pm | Edited: 08/16/2006 09:11pm):
Koal gets a boost on roads, I don't remember how much a boost, but Adder doesn't, so Koal is more broken here. Uh, anyhow, add ports to allow more access to islands in the northeast and southwest islands. |
Deoxy Knight (08/19/2006 02:48pm):
lol at people saying Koal is broken on this map I guess a map with mostly plains means Jake is broken, too! Rauffles! |
jhuni (08/19/2006 11:01pm):
5.55 in 11 ratings |
oomouwmouw (08/20/2006 12:41am | Edited: 08/20/2006 12:41am):
ports on the side would make this more interesting *ruins the 5.55 rating* hahaaha |
felix45 (08/20/2006 11:36am):
um divine you cant be more broken, its just more powerfull. I'm sorry but a 10 attack boost isn't really powerfull enough to be broken. that isn't even hawke worthy really....the extra movement wont even really be helpfull, this map looks incredibly easy to meatwall on, 4 infantry in a line and bam, an easy meatwall. not to mention there are 5 bases, making it that much easier. |
sirfuxalot (08/20/2006 03:12pm):
That extra boost gives Koal an advantage though, considerring his powers. He just fights better on roads and would likely be very powerful here, more so than Adder. |
gameguy146 (08/20/2006 09:11pm):
So Adder becomes truly useless on this map. Nothing new. |
nyvelion2 (08/21/2006 09:26am):
Koal isn't REALLY broken here, I mean, the broken 3 would probably still be better, so he's just very overpowered. |
Dr. Disco (08/21/2006 12:02pm):
I'd have to say, with only a +10% offense on roads, Koal shouldn't be that much more powerful, but still, I was playing as grit and got beat hard by a flood of recons. Anyway, grit is actually not that great for this map, especially early on, before you can build a defensive barrier between you and your enemy, but even late in the game it gets hard to fight land units in front of you and possible air units from the sides. He still may be broken, though, I guess. |
sirfuxalot (08/24/2006 07:49pm):
Grit is freakin broken here. The airports are to close to the front to not get shut down by a SINGLE missile unit. Less than one days funds is worth it. |
BlackBelt (09/13/2006 07:44pm):
i havent been beat yet. iv played as Eagle & Colin |
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