Creator: ff || First Published: 07/27/2006 || Players: 5 || Size: 20x20
Categories: None
Rating: 4.90 in 10 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Shadow Star (07/27/2006 09:09pm):
hmm, not a bad map. is this FFA or 2VS2 VS 1 or is it all VS OS?
FFA gives OS too large of an advantage...

the only problem i see if your playing this 2 vs 2vs 1, is that YC is in a crap position.
6, it could be better.
sirfuxalot (07/27/2006 09:15pm | Edited: 07/27/2006 09:15pm):
OS can grab every valuable property before the others, such as all of the buildings on it
island, fairly easily. I still think it's okay, but OS ain't gonna have a hard time, even
in 4v1.
ff (07/27/2006 09:17pm):
all on OS
Shadow Star (07/27/2006 09:23pm | Edited: 07/27/2006 09:24pm):
yeah i know, there are a lot of thigns that can be fixed. but the thing is that there is potential
that with only a few changes can make the map actually fun to play on.

perhaps if you got rid of the COm towers, gave YC two more cities to capture, and replaced
the sea tiles with river tiles.

then the map would be a fair amount better.

still not perfect, but better
sirfuxalot (07/27/2006 11:47pm):
Yeah, that would be pretty nice.
jhuni (07/28/2006 11:22pm):
Is this another joke???
ff (08/01/2006 08:08pm):
You all are pansies. Weh, weh, weh. Winers!



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.