Creator: Netryus || First Published: 07/12/2024 || Players: 2 || Size: 22x19

























































For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Humita (07/13/2024 10:23am):
An improvement from last version for sure. A few things: if you want to have 2 Towers per player, the recommended is having 1 of them contested and the other safe. Here both are super safe, I'd suggest moving the one close to the 2b area further in the contested space. Another thing is that there isn't too many contested cities really. The most contested ones I think are the ones on the edge of the map close to the 2 forests, the cities on (0,10) and (20,10). I'd suggest playing more with hard terrain in the contested space to split up the fronts just a little bit, so that tanks can't be covering everything at all times, this makes defending trickier, and gives more chances for attacking to be more rewarding. This means using sea, mountain, forest, river tiles to slow down front switching. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.