Creator: TabithaSlave96 || First Published: 08/03/2024 || Players: 5 || Size: 30x30
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
TabithaSlave96 (08/03/2024 02:05pm | Edited: 08/03/2024 02:35pm):
Sakura Sou is a 5 player map. This map is asymmetrical and every faction should play differently. For example, Red has access to a lot of bases, but may be multi pronged attacked by Green and Yellow. Black has access to the only airport in the game, but must rely on distant bases for additional income. Also, they do not have a natural seaport, and must rely on aerial units in order to win. Yellow has access to one Communication Tower, but has no natural seaport and must contend with Red for one. The middle of the map serves as a point of interest with the other Communication Tower up for grabs there. On the edges of the map are two small islands that may be ignored or picked up for additional income. Every faction has only one production base, this is intentional as to limit the amount of Infantry that can be produced. This is because, in AWBW, and every AW game prior to Days of Ruin, the Infantry is a very cheap and effective unit that can be easily spammed. On a smaller map with chokepoints, this can be problematic. As such, production capabilities are limited on this map. As an added bonus, players may pool money and can thus justify the purchase of expensive naval and air units. The recommended game mode is FFA or a team game, with Fog of War turned on. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites