Creator: MontySigurdson || First Published: 08/10/2024 || Players: 2 || Size: 20x20














































































Categories: A-Rank, Global League, Mixed Base, Standard | ||
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Comments: |
Brothermacsac (08/11/2024 07:27pm):
I think you need to switch the P2 neutral and pre-owned bases in the middle on this map. Right now P2 is ahead (14,07) and (03,18) which causes some imbalances like P2 being able to interrupt caps that P1 can't mirror like the city at (13,03) for example. |
MontySigurdson (08/11/2024 08:04pm | Edited: 11/24/2024 03:43pm):
You're right, I switched the bases. Also fixed Tank order (it's ABBA now). |
Humita (11/12/2024 10:48pm):
This map is really interesting. |
fyram (02/06/2025 11:12pm):
equal income = 23k |
Unggoy Slaya (02/11/2025 12:14pm):
Do you go for the income, or the com towers. Do you stop your opponent from getting their second air port, or do you keep that city as long as possible. Do you brute force the captures or do you try to minimize infantry losses capturing those arty locked bases. One thing is for sure, the fights will be short, and highly tactical. |
Old Senbei (02/12/2025 12:53pm | Edited: 02/12/2025 12:53pm):
I felt a disturbance in the league, as if millions of Max artilleries suddenly cried out in terror before being silenced. |
Raedel (02/17/2025 04:28am):
Even if you go for both properties same day, the arty is still able to fire off on both - injure one to back off, and hit the other when it's capped. I feel like that's just unfair - I got my prize, lemme walk away. |
doctorSalt (02/19/2025 12:52pm):
This is probably one of the if not the best mixed base maps currently on the site: the CO matchups in tier are well balanced, the map is very dynamic (matches have many ways they can play out), and the maps lines are extremely legible. |
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