Creator: bakabonest || First Published: 08/17/2006 || Players: 2 || Size: 24x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
bakabonest (08/17/2006 11:35pm):
Who ever gave me a 3, I'd like an explanation. ANyways, I wanted a map with a lot of choices you can make, so, here it is. Should you go for the middle factories? Or should you grab the airport or weaken the opponent by taking away his com tower? Or may be should you simply aim for the opponent's HQ? Also, all four of the airports can be blocked by a carrier placed on a shoal. The fund's 20,000 per side, so I dunno if any naval fight will take place but... this should be an interesting map, especially in the expansion phase. Made for FoW, btw. |
|
sirfuxalot (08/22/2006 01:05am | Edited: 11/20/2006 09:15pm):
Since all of the bodies of water are separated, a naval campaign won't be effective here. Still, if someone has the balls to make a bship you'll have to get a sub or use some bombers, or it could be really annoying. Overall it's cool and good. Good FOW gameplay hopefully, 8/10 |
|
jhuni (10/16/2006 12:49pm | Edited: 10/16/2006 05:38pm):
Hmmm i guess its not made for FOW, because your not making your games on this map in FOW. http://awbw.amarriner.com/game.php?games_id=44296 Not FOW http://awbw.amarriner.com/game.php?games_id=44671 Not FOW If you want this map to be played on FOW lay off the woods. You dont need 8 ports, also the ports are only going to be used for BB's to capture. As sirfuxalot said " all of the bodies of water are separated, a naval campaign won't be effective here." The airports are mainly what are going to be used anyways, so yes a naval combat won't be effective here, so you have 8 to many ports. Those 2 reefs make it look quite blocky and aren't aesthetically pleasing, also theres 4x2 plain areas but that's no big deal. Despite a few issues its one of ur best maps 7/10 |
|
bakabonest (10/16/2006 03:45pm):
>jhuni It's made for FOW. Unfortunately, my internet connection isn't really good so I generally don't like playing FOW. T-T I really don't see anything wrong with having so many ports. If they're useless, then they'll be simply not used and they'll be as same thing as cities. |
|
jhuni (10/16/2006 04:57pm | Edited: 10/16/2006 05:38pm):
Well in that case you don't need the sea either, and the map is still 7/10... |
|
sirfuxalot (12/10/2006 12:19pm):
I don't know why you're bashing the map, it's not bad. There is a lot of ports though. |
|
pandayanni19820409 (07/28/2007 06:51pm):
unbalance, black hole has advantage because it has two infantry without money |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites