Creator: A Different Name || First Published: 09/11/2024 || Players: 5 || Size: 30x32
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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A Different Name (09/11/2024 09:37am):
Like my other map, "The Impact", this map was made in celebration of Noir Eclipse's arrival! 4v1 map, against NE themselves. Double front action! Not intended for High Fund. Might actually be better with LOW Fund, but I haven't tested it myself. Give me feedback, to improve the map! |
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TeraGloom (09/11/2024 01:37pm):
Noir Eclipse total 12 Unit producing buildings including Airports plus com towers and more income for them. Horribly Unbalanced and Gross. TLDR - Hope to see a Balanced version |
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A Different Name (09/13/2024 08:51am):
It's hard to tell the outcome of a map such as this, where NE is expected to split their attention between two fronts, each being opposed by two players. Sometimes things tend to be overkill. I'll mainly try to make the middle part much smaller with less properties, to more easily signify the teams storming it as being the "End of the Game" |
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4ldwin (09/27/2024 10:22pm):
Looks like a pretty weird map. NE only has 1 factory each on the east and west which faces north, so it'd be easy to push NE from the south. I'd also probably send artillery to NE's north and south factories since NE can only afford a mech to destroy the seams which would take a few days. Plenty of time for the allies to send artillery and a recon to stop NE from expanding. |
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A Different Name (09/30/2024 09:10am):
I like that idea a lot. I think I'll replace the two seams connecting OS & AA and PL & GS with just regular pipes to further push the "2v1 Dual Front" thing I'm trying to push, too. The original idea was that the pipe seams were there to make it so that NE won't get a huge advantage should one of the allies yield. But hindsight, it probably wouldn't matter either way; in fact the pipe seams being there gives NE a slight advantage should an ally time out or yield. |
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A Different Name (09/30/2024 09:13am):
I think at this point I'll stop with the "Testing Big Combo" games and just go to the AWBW Discord server to communicate easier until the final version. |
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