Creator: emberkahn || First Published: 09/17/2024 || Players: 2 || Size: 30x30
Categories: None
Rating: 5.00 in 1 rating
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Comments:
emberkahn (09/17/2024 04:04pm):
Goal of the map is to create a classic two-fort style scenario with high income and great last stand potential for role-players.
In practice I think most players will resign well before their base is sieged.

Recommended settings: Standard or Fog, Low funds, Tier 4 CO's. Probably better not to do Fog for your first go.

Recommended Bans: Global Damage Power CO's (Olaf, Drake, Kindle, Von-Bolt, Sturm, Hawke) and Grit.

Map features: Fortress bases (Transport ship walls, Pipe runner turrets), River bases (5 crossings to minimise bottlenecks),
Strong naval potential with lots of room to maneuver.

Development challenges - seeking feedback:

1. I am worried that someone might easily snowball on this map by having a better early capture game.
2. I am worried that the map will be seen as too complicated by many players.
3. I am worried about the income - base ratio.
4. I am worried about reinforce times between base and front - it's quite a large map.
5. I am worried that air might be too dominant on this map, particularly with the forward airports.



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