Creator: emberkahn || First Published: 09/17/2024 || Players: 2 || Size: 30x30





































































































































































































Categories: None | ||
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Comments: |
emberkahn (09/17/2024 04:04pm):
Goal of the map is to create a classic two-fort style scenario with high income and great last stand potential for role-players. In practice I think most players will resign well before their base is sieged. Recommended settings: Standard or Fog, Low funds, Tier 4 CO's. Probably better not to do Fog for your first go. Recommended Bans: Global Damage Power CO's (Olaf, Drake, Kindle, Von-Bolt, Sturm, Hawke) and Grit. Map features: Fortress bases (Transport ship walls, Pipe runner turrets), River bases (5 crossings to minimise bottlenecks), Strong naval potential with lots of room to maneuver. Development challenges - seeking feedback: 1. I am worried that someone might easily snowball on this map by having a better early capture game. 2. I am worried that the map will be seen as too complicated by many players. 3. I am worried about the income - base ratio. 4. I am worried about reinforce times between base and front - it's quite a large map. 5. I am worried that air might be too dominant on this map, particularly with the forward airports. |
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