Creator: justice7 || First Published: 08/02/2006 || Players: 4 || Size: 12x12
Categories: None
Rating: 5.75 in 4 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Kiyobi (08/02/2006 11:45pm):
Black Hole and Blue Moon have an advantage as they can reach the airport and city on their
corner faster than Green Earth and Red Fire.

Also, the middle can just become chokepoint hell.
justice7 (08/03/2006 06:01am):
i'd have to agree on that

This being my 'first ever' map my next one will be an improvement. I should have extended
the road south one more block, to allow for a bit more symmetry.

What I was going for was an advantage to the northern HQ's to force the southern HQ's to
play more defensively, and to force most of the battle to take place on the choke point in
the middle with lots of arty fire.
justice7 (08/03/2006 06:33am):
Map updated!! More symmetry, buildings in middle and what looks like an all out war.
jhuni (08/13/2006 04:01pm):
FTA+small wide open road map w/ airports doenst look very healthy to me =/
LaLaLash (05/25/2007 11:23pm):
Koal loves this map...
jlau170 (06/23/2022 08:24pm):
Top two COs have an advantage with an extra forest each.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.