Creator: GorillaH || First Published: 09/26/2024 || Players: 2 || Size: 23x19
| Categories: A-Rank, Global League, High Funds, Live Play | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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GorillaH (09/26/2024 04:30pm):
For HFs |
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Rutherford Gaming (12/23/2024 09:06pm):
Wildly dynamic and fun. 10/10 |
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hadokade (06/27/2025 11:42am):
Why is Javier unbanned? KEKW |
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MontySigurdson (06/28/2025 03:45pm):
Fixed. That was an unfortunate oversight. |
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Rock Golem (01/07/2026 12:05am):
There's no way that base can't be fucked with |
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COMMANDERWOLF (01/09/2026 09:02pm | Edited: 01/11/2026 08:36pm):
Bad map, too many properties and air port which Red can deny and delay several turns. |
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Kriwscha (01/13/2026 11:43am):
The STA is real on this map. The second player should not start with a pre-deployed city |
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DanielMoreno (01/23/2026 07:46pm):
Day 1 Recon is STA I'm most certain. That recon ultimately can harrass the infantry on the neutral airport front the day that it has finished capturing the base, forcing a tank, then kill or severely injure the infantry and getting killed by the tank shortafter. Netting at least 4k for the delay and an advantage in power charge. P1 can't do that. Maybe is not that much of an advantage, what do the pros have to say about it? |
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DanielMoreno (01/23/2026 08:05pm):
Continuing my last comment, the recon can escape from the tank just built if the injured infantry do not block from a 0 star terrain, from which it's certain to die to the second strike from the recon. |
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