Creator: nukecore || First Published: 10/28/2024 || Players: 2 || Size: 19x16
| Categories: B-Rank, Base Light, Standard | ||
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| Comments: |
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nukecore (10/28/2024 03:06pm):
Low income, Base Light map for the desert theme Map Goal: Players fight for the two contested cities in 02,02/16,13 and 05,04/13,11 respectively, owning all of your side's properties and two of the aforementioned cities allows you to push with a daily Tank and Artillery (13k income) while also not crippling the standard Tank + Infantry of the enemy (9k) Capturing an extra property on top of that would in turn mean a daily double tank (14k) This is intentional to punish the losing player while still allowing them a Tank + Infantry (8k) If all four contested cities are captured by a player, their opponent is crippled entirely as they can no longer push Tank + Infantry, at this point the losing player has basically no hope to win back. All this of course assumes players have owned all their properties beforehand and everything goes according to plan |
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