Creator: Collaborate Map 2 || First Published: 11/13/2024 || Players: 3 || Size: 28x28
Categories: Toy-Box, Fog of War
Rating: 7.00 in 1 rating
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Comments:
Collaborate Map 2 (11/13/2024 11:21pm | Edited: 11/14/2024 07:17am):
Oh nyo, the dinosaurs have re-emerged from the underground.
Now both players have to fight each other with the threat of Dragons in the Dark!

House Rule:
Lab: Infantry/Mech (so that Silver Claws cant just win)
SC is actively hunting both players, but players can offer sacrifice unit at the crossroads near SC HQ (1each turn)
-Infantry: No hunting for 1 turn (SC will still kill if you are on their properties or next to SC unit)
-Mech: No hunting for 2 turn (^)
-Tank: No hunting for 1 turn. Safe to cap (1) of SC city *for this turn.
-Md: No hunting for 1 turn. Safe to cap (3) of SC city *for this turn.
-Neo: No hunting for 1 turns. Safe to cap (1) of SC tower *for this turn.
-Mega: Safe till SC kill the Megatank off
-Recon: Granted opponent sacrifice info for the next 5 turns
-Artillery: Vision for 1 turn
-Rocket: Vision for 2 turns
-Missile: Vision for 3 turns
-Bcopter: Deny opponents sacrifice for 1 turn (can interrupt Bluff)
-Bomber: Trigger Hunting season, SC will attack whatever it can on the map.
-Fighter: Stop Hunting Season.
Collaborate Map 2 (11/14/2024 07:15am):
Bluff Mechanic:
-APC/Tcopter: No hunting for 2 turn, plus effects of unit inside the APC.
Players need to message the content inside the transport.
SC can call Bluff then following these steps:
+The Transport wont be killed this turn.
+Player granted 1 turn of no hunting.
+Player have to unload the transport next turn on visible tile.
If true = (5) turns of non hunting + (1) SC city
If false = (5) turns of active hunting from SC.
Ilese (11/14/2024 10:38am | Edited: 11/14/2024 11:31am):
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