Creator: WalkerLive || First Published: 11/29/2024 || Players: 2 || Size: 19x15
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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| Comments: | 
| Walker-Boh (11/29/2024 08:25pm): This map is intended for Standard. | 
| MontySigurdson (08/31/2025 02:24pm | Edited: 08/31/2025 02:26pm): So I noticed three problems here: 1) P1 has 800 extra gold due to the FTA counter setup, so that means they can spend that on (minor) repairs without a disadvantage. It's a very small issue though, but it is/can be an advantage. 2) Clearing the Cruisers (if you drive-by-attack them with tanks) depends on luck rolls (it can take 2-4 attacks with 100/100 COs). I think these could be changed to low-HP BBoats/Landers where the luck roll variance is lower/nonexistent with the correct HP amount. 3) Early vehicle build choices are also a bit limited due to the fact that you only have one base that can even get them out in the early game. But this does encourage/necessitate Mech builds I guess. Maybe it would help if the airport and/or the neutral base came into play (slightly) earlier? | 
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