Creator: Bum || First Published: 12/27/2024 || Players: 4 || Size: 21x21
| Categories: A-Rank, Base Light, Live Play, Mixed Base, Standard, Team Play | ||
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| Comments: |
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Bum (12/27/2024 03:23pm):
For 2v2 standard, Player 1+4 vs 2+3 |
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MontySigurdson (01/20/2025 05:57pm | Edited: 01/21/2025 04:35pm):
Looks fun and chaotic -and close to A-rank-, but I think the center HQs could perhaps benefit from a 1HP B-Boat, just so that they're less vulnerable in the early game. Also, tanks from the (07,07) base can sit too comfortably on almost all of the cities along the frontline with the corner player (it just takes them 1 turn). EDIT: Upped to A after changes |
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Advance_N (01/10/2026 03:19am):
I suspect OS+YC have some light “FTA”. Ask yourself this: Would anything really change on this map if GE went after YC instead of before them? Barring global damage type powers the answer is not for a long while as it’s very tough for their forces to interact in any way. So OS essentially gets to utilize their turn order advantage against Blue and Green, Blue gets to utilize their turn order advantage over yellow but suffers being slower than OS. and Yellow never feels their turn order disadvantage against green. |
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Bum (01/29/2026 07:56pm):
Amended turn order to be clockwise for parity of engagements |
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