Creator: N/A|| First Published: 09/07/2005 || Players: 2 || Size: 30x40
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
(07/25/2005 07:36pm):
i created this map because my black hole map was a complete failure to me and i hope this map is a little better and just make some comments again at it so i can improve it ok? ((btw i really enjoy creating maps)) |
|
Freezie (07/25/2005 09:45pm):
You should read Roma's manual for good map making, your road is too lineal, your forests are made chunks and its hard for the Green player (Unless he/she can predict yellow's movement in navy/air) Green is doomed |
|
Cait_Sith (07/26/2005 07:46am):
The word is linear Freezie. This needs islands! Small things that GE can start with or take over easily.And Freezie is right on the starting uints; an invading army always tried to exceed their opponents in the beginning. |
|
(07/26/2005 12:55pm):
ok ill improve it after i ended my games though i think it mite take a while |
|
(09/08/2005 07:06am):
need to start other side with units |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites