Creator: Star Might || First Published: 01/06/2025 || Players: 2 || Size: 20x16
Categories: A-Rank, Base Light, Live Play, Standard
Rating: 1.75 in 4 ratings
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Comments:
MontySigurdson (01/06/2025 08:55pm):
I think there's a bit of STA here due to the income curve combined with the early airport. On day 5, P2 can buy 2 Infs + a T-Copter without changing the BAAB tank order whereas P1 has to sacrifice a tank build for their own T-Copter in response. Alternatively, P2 could just straight-up baseskip for a tank on day 5. So tank order is actually more like BABAB or BA(T-Copter)AB.
Star Might (01/07/2025 08:20am):
Changed up the starting income a bit, hoping the early tcopter strat isn't nearly asmuch of a problem here...
Blackboat (01/24/2025 10:32pm):
Max is really good on this map.
Reason - open map and low income (equal is 14k) and low unit count (2 bases). 2 tanks or Copter, 2inf is your ideal build.

DaysOfPlague (03/02/2025 02:42pm):
The opening is fairly sharp, but if played correctly I believe this map is very stally.

Tanks & copters from both bases and the airport can reinforce anywhere on the map nearly equally effectively. It's also pretty
easy to front-shift anywhere and there's no exploitable terrain for an attacker to gain a foothold anywhere either.
Star Might (03/04/2025 09:50am):
Gave the terrain a shake-up to help combat this!
MontySigurdson (03/08/2025 02:36pm | Edited: 03/08/2025 02:37pm):
I think BCopters should still be nerfed a bit more (maybe add a pipe in front of the airport to block some routes, espicially so that you can't just send Copters mid immediately). B-ranking for now.
Star Might (03/19/2025 08:11am):
There wasn't enough room to comfortably do that without extending the map or wrecking the cap phase, so sorry in advance if anyone tries to look up older replays on this!
MontySigurdson (07/14/2025 04:02pm):
Removed from Live and moved to B-rank due to city skip strats exclusive to P1. They can send their 1st Inf from (04,14) straight to the long center chain and still get the intended BAAB tank order as long as they cap a city with that Inf; P2 cannot mirror this without missing out on the 1st tank. So the map has noticeable FTA, at least if the capture skip is used.
Star Might (07/17/2025 07:24am):
(09,12) city moved to (09,13) at a glance appears to fix this without changing tank order, from what I can see.
Star Might (07/17/2025 08:51am | Edited: 07/17/2025 02:44pm):
Little more active work done to break the FTA without breaking income/tank order
Edit: And a bit more. No more city-skip FTA, hooray!



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