Creator: banana map3 || First Published: 01/04/2025 || Players: 4 || Size: 24x20
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| Comments: |
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banana map3 (01/04/2025 08:59am | Edited: 01/04/2025 10:19am):
HF 2v2 OS+YC vs BM+GE OS and GE are air and foot units only players YC and BM are ground units only players |
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Rock Golem (01/20/2025 09:35am):
I suspect this map might be kinda bad. it seems like it will always result in HQ rushes no matter what Perhaps you were not aware cruisers take heavy damage from copters? |
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MontySigurdson (05/18/2025 03:18pm | Edited: 05/20/2025 04:38pm):
I tend to agree that this will probably result in an HQ rush as the outer HQs are quite exposed. The regular base from the teammate has to help with defending the outer HQ since otherwise 1 Inf base and 1 airport cannot defend against 2 bases, 1 Inf base and 1 airport. So I suspect this map will always play out as an HQ race (left side vs right side). EDIT: Back to New after changes |
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MontySigurdson (05/31/2025 09:06pm | Edited: 05/31/2025 09:07pm):
2nd review: One small issue: I think this needs some minor terrain edits as a lot of full-send tank moves conveniently end on high-defense terrain, particularly on the 3b1a side. Now it's alright as long as silos/maybe forests are next to these tiles but that's not always the case. Given how strong the 3b1a already is, I think the terrain should be laid out in a way that at least disadvantages the 3b1a somewhat instead of also providing it with good terrain when full-sending as that just reinforces the 'damage-race-on-the-sides' aspect of the map. |
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