Creator: LuminescentSword || First Published: 08/16/2006 || Players: 13 || Size: 39x39
Categories: None
Rating: 8.20 in 10 ratings
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Comments:
LuminescentSword (08/16/2006 03:47pm):
OK, this will take some time to fully create, so some idiot will probably rate it while I
start...
Thefishdude (08/16/2006 04:19pm):
Nice starting design.

I'll not rate it yet.
LuminescentSword (08/16/2006 04:48pm | Edited: 08/17/2006 04:40am):
Whoah... If you stare at it in the right way it starts to bulge out.

Anyway, I think I'm finished for now. Suggestions on how to improve would be nice.

Teams are essentially just the corner teams allied, and every one else free. Meaning
something like _ABCDEFGHGECA, If I'm right. Or just set everyone neutral except the
teams.Since there are 9 teams, you're going to have
to use the neutral team for someone (I'm pretty sure that's allowed), otherwise customize
your own teams. I'm mainly worried about balance, and the city distribution and if there
should be more silos/towers/bases that stuff.

Edit: First 13-P map >_>
ID s Maps (08/16/2006 04:50pm):
I like the concept, but there may be too many properties, I really can't say until a test
though
LuminescentSword (08/16/2006 05:05pm):
Yeah, it is a bit of property overkill... But it's a big fight, and people need funding.

In other news, this map really does bulge out if you view it from a distance.
Thefishdude (08/16/2006 07:31pm):
Now that it's finished, i'll rate it an 8/10.

I still see a lot of plains, but the game itself seems pretty interesting.
LuminescentSword (08/16/2006 07:42pm):
Yeah, I don't know how to fix the plains problem. I could put in pipes for variety, but
somehow I'm not sure if that'd work.
Schwa (08/24/2006 11:33am):
I dunno, if you put pipes on the outer edge of those four Com Towers (that would mean 4
places where there'd be pipe), connect them to that Base on the outside edge of the Towers
as well, viola-- Piperunner map. ^.^

I won't rate until I play. That's my policy.

Too bad there's no water for boats... *cries*



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