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| Comments: | 
| MontySigurdson (02/02/2025 02:28pm | Edited: 04/28/2025 03:17pm): P1 can baseskip to get a BCopter instead of the first tank which P2 likely cannot answer immediately. I think it would be better if the airports were neutral. EDIT: Back to New after changes | 
| MontySigurdson (05/01/2025 03:08pm | Edited: 08/19/2025 02:32pm): 2nd review: So looking at this again, I think both players will eventually go Arty here (maybe even as 1st vehicle) and once the 2b airport is unlocked, this will inevitably turn into a Lab race (due to the fact that Copters allow you to shut down the 1b due to the terrain and the fact that the Labs are right next to each other). So the map looks a bit one-dimensional - I think B-rank is still fine here. EDIT: Moved back to New | 
| MontySigurdson (08/23/2025 05:04pm | Edited: 08/23/2025 05:07pm): 3rd review: Plays fine, but clearing the BBoat with an Arty within 2 turns currently requires a luck roll (with Com Tower, without it it always takes 3 turns) assuming 100/100 COs. I think it should be fine if the BBoat sits on a plains or a shoal instead of a silo. | 
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