Creator: CrazyXII || First Published: 02/26/2025 || Players: 5 || Size: 40x50
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
CrazyXII (02/24/2025 05:33pm):
Recommended settings: All units require labs, ban global damage COs. Day limit is optional, as MD tank down below functions
kinda like a doomsday timer.
CrazyXII (02/25/2025 10:13pm):
Okay, longer explanation:

Welcome to Colonial Warfare!
Here, you can play as one of 5 players, in two different categories:

- Play as the natives of this isle, defending your territories from the encroaching colonial powers! Use your predeployed units to
ambush and hold the colonials at bay until you can rally your people to victory! Once your infantry captures the lab, you unlock
the ability to produce units. Defend, Deloy, and use Diplomacy to stall to victory!

- Play as one of the colonial powers, and build your empire across the isle! Conquer the local peoples, but beware: your fellow
colonial powers are in constant competition for ruler of these lands... Try to conquer as much as possible before the natives
rally back. Kill them quickly, or face their hordes!

Settings:
There are two ways you can play Colonial Warfare.
- Turn Limit: Set a turn limit, with the player that has the most properties wins. The natives must simply hold on until the turn
limit to win, or if they are routed quickly, the colonial powers must compete for the most properties.
- No Turn Limit: With no turn limit, the limit is essentially the native's modernization timer. Can the colonial powers cripple
brown desert before they can build units out of their remaining properties?
- General:
- Ban global damage.
- Fog.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.