Creator: Baboonius || First Published: 08/20/2006 || Players: 2 || Size: 17x17
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Baboonius (08/20/2006 08:33pm | Edited: 08/20/2006 08:45pm):
EDIT: Disregard. |
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Doghealer66 (10/06/2006 07:31am | Edited: 10/06/2006 07:35am):
Not a bad symmetrical map! I personally think FTA matters so infinitessimally, that in most cases, I really don't care. This will also fool the crap out of those people who think you can't walk from one shoal to another shoal attached to another chunk of land. Seriously, not a bad tournament map. And I'm hard to impress this well too. I'd rate 11 if I could. Edit: Oh, I didn't see that BM city near OS. You did counter FTA...Oh well. My rating stands. Still a great map. :) |
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sirfuxalot (10/25/2006 09:14pm):
This IS a really good map. 10/10 |
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jhuni (10/27/2006 01:13pm):
Nice FTA balance it works real well, and good terrain variety so "the plague to maps" gives you a 10/10 -_- |
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Sylux (10/28/2006 02:32pm):
Nice map, but I don't really see the ports being of much use. 9/10 |
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jhuni (10/30/2006 06:16pm):
Those ports can just play the role of cities merely giving 1,000 funds per turn if you want them to, and there probaly going to be used for b-ships, and other units at some point. |
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Baboonius (11/01/2006 12:13am):
They make good spots for Black Boats and B. Ships, but I recommend banning BBoats, they serve to somewhat enhance FTA. |
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coolman (11/26/2006 07:21pm):
u know, when u type in google "Advance Wars FTA" it will show this map, oh yeh:10/10 |
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tmassing (02/25/2008 04:57pm):
yeah cool map. I would definitely use the sea....the sea always wins the game (as long as most land is near it. I would also use it to get troops to the other island quicker...and bboats can also protect your battleship from air units. 10/10 |
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start (02/16/2016 05:43pm | Edited: 02/16/2016 09:28pm):
This is a nice map, but the FTA-counter is woefully inadequate. |
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