Creator: Proximus || First Published: 03/28/2025 || Players: 2 || Size: 19x17
| Categories: B-Rank, Base Light, Live Play, Standard | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
MontySigurdson (03/28/2025 12:27pm | Edited: 04/11/2025 11:42am):
I think this plays a bit too slow, otherwise it looks fine though. EDIT: Back to New after changes |
|
lompeluiten (04/17/2025 08:13am):
Played it twice, wasn't to slow. The Transport is an good addition. Played once in Fog, and once without. I liked the fog game better. |
|
MontySigurdson (07/15/2025 04:52pm | Edited: 08/17/2025 11:38am):
Removed from Live since P1 can skip two captures early on and still get the intended BAAB tank order; this means that P1 can grab the bottom city 2-chain more or less unopposed with their first Inf from the 1b1a. P2 can't do the same without sacrificing a tank build. EDIT: Looking at it again, there definitely are tradeoffs - P2 can go Recon, for example (although at that point it is kinda forced), which might either cost P1 a tank build or delay their Com Tower. So as of now it's unclear to me if the city skips cause significant FTA - readding to Live and keeping the map at A-rank for the time being. Will re-review at a later date - I could definitely see this being closer to B-rank still tbh. |
|
Cannonfodder449 (09/20/2025 12:16am):
idk about this map |
|
MontySigurdson (11/11/2025 06:03pm | Edited: 11/11/2025 06:07pm):
Moved to B-rank due to FTA. P1 either gets correct tank order and some leftover gold or they can city-skip twice at the very beginning and force a Recon out of P2 (if P2 doesn't build one, P1 gets more income in the mid-/long term as well since they can grab at least part of one of the contested chains earlier). I'd say that it's definitely somewhat problematic if you have to use specific builds (In this case Recon) to try and mitigate an early advantage of your opponent that you yourself don't get. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites