Creator: Hunydont || First Published: 04/22/2025 || Players: 2 || Size: 21x20
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Hunydont (04/22/2025 08:58pm):
Version 4, |
|
Hunydont (04/22/2025 09:04pm):
I want an A-Rank, what can I change? Anything will help |
|
RedFlower (04/23/2025 04:17am):
You should join the AWBW Discord for easier feedback if you haven't already. You can then ping Monty. |
|
MontySigurdson (04/23/2025 01:49pm):
Some obvious shortcomings (IMO): - FTA counter Inf for BM is on the wrong base, it should be on the other one since that's the one that grabs the neutral base. - Arty opener is kinda forced since you want to unlock the pipe base asap. - The pipe base is way stronger than the two bases behind it. This limits decision-making with unit builds once the base is unlocked (you'll always spam strong units from the pipe base since it can contest so much). |
|
Hunydont (04/23/2025 02:08pm | Edited: 04/23/2025 02:16pm):
- Fixed the Inf, didn't notice I put it in the wrong place. - I could turn the pipe base into an Inf only, but from what I've seen the matches don't actually stall that much. (Don't know if this is true or not, I've only played two matches on this map so far) - If the pipe base was Inf only you wouldn't need to open arty to break a pipe, but I sort of like the forced arty. - It sounds like the pipe base is what's causing most of the problems, but I'd rather not remove it unless I have to. |
|
Hunydont (04/23/2025 02:11pm | Edited: 04/23/2025 02:14pm):
There were also a few buildings missing that I didn't notice until now |
|
Hunydont (04/24/2025 11:11am):
Also the forward base is so close to the front that it's constantly under risk of being blocked |
|
Hunydont (04/25/2025 11:57am | Edited: 04/25/2025 11:58am):
I decided to turn the pipe base into an Inf only, because battles kept dissolving into a all out brawl in the center. Now the forward base isn't as powerful. And it's harder to hold if you make a bad play |
|
MontySigurdson (04/26/2025 04:43am):
Assuming both players prioritize both neutral bases, the tank order is ABAB. |
|
Hunydont (04/26/2025 03:00pm | Edited: 12/14/2025 12:36am):
I just noticed a problem with symmetry. I will fix it as soon as I have the chance |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites