Creator: Sunless || First Published: 06/19/2025 || Players: 2 || Size: 22x20
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MontySigurdson (06/20/2025 07:21pm | Edited: 06/21/2025 07:01am):
I think this could use some redesigning of the frontline - right now it looks like players will be mostly fighting over the Com Towers and whoever flips the opponent's tower first probably wins. There aren't a lot of other potential objectives - the labs are a bit too far away from the action to really come under threat I think, so it might be a good idea to move them forward a bit. Maybe the frontline should also have a city chain to not make the Com Tower the clear #1 most valuable objective. Some of the sea/river tiles around (19,11) could also be removed as creating a barrier there just means that there's no reason for the 2b to take the the (20,10) route since securing the Com Tower is preferable. On the 2b side, the preowned base is also worse than the neutral one - not strictly worse thanks to the Lander, but all the forests around that base make it a bit unfeasible to build vehicles from there most of the time. So that could be looked into as well. Overall I could see this being an interesting map with some further edits. EDIT: Re-Newed after changes |
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