Creator: DrNasty || First Published: 06/22/2025 || Players: 2 || Size: 20x21
| Categories: A-Rank, Fog of War | ||
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| Comments: |
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MontySigurdson (06/28/2025 01:56pm | Edited: 07/06/2025 05:59am):
Looks a bit too choky. Granted, you can buy Arty to clear the pipeseams and Cruisers but that makes you lose quite a lot of tempo so it's likely not a good option early on. The chokepoint near the airport can be blocked with a single unit, too. I also think the airport position is a bit problematic as the first Copter will likely be able to deny the Com Tower from the other player; it also strongly incentivizes both players to pre-build AAs since otherwise a Copter buy stops any offensive in its tracks. EDIT: Re-Newed after changes |
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DrNasty (07/26/2025 08:03pm):
Special thanks to Discount for all the help |
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Dr Nasty (10/02/2025 09:00am):
Opened a back front shift route and made slight changes to com tower area |
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Moox (06/16/2026 07:19pm):
There's a lot to like on this map. I think the contested zones near the corners are interesting, and the center is interesting, and the many spies are interesting. I feel like with so much going on, there's a surprising lack of choices to make regarding much of it. The contested corner areas are within 2 moves of both sides, so it's brawl brawl brawl and just don't mess up, and then the way infantry move to the center make a lot of that area a foregone conclusion. Meanwhile, the spies are just there--annoying, but not critical, and you lose too much tempo to attack them. Rating the map 8 for now, would be interested to see some modifications to give more choices around the interesting features. |
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