Creator: Banana Basket || First Published: 07/15/2025 || Players: 2 || Size: 16x18
Categories: B-Rank, Live Play, Standard
Rating: 2.33 in 3 ratings
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Comments:
banana map7 (07/15/2025 06:34am | Edited: 07/15/2025 06:36am):
V2 of original https://awbw.amarriner.com/prevmaps.php?maps_id=174243

Changes:
-HQ was moved
-Sami can't 2-turn sit on HQ
-Mountains reduced to rivers around APCs
-APCs are now 4 hp instead of 5
-Com and bunch of contested properties changed places to create more points of interest
-Middle is now a path to front switch
-Back cities delayed by 1 turn
MontySigurdson (07/19/2025 11:00am | Edited: 07/19/2025 04:28pm):
I think having the APCs at 4 HP is problematic as Infantry (especially Sami/Grimm Infantry) have a chance to clear them in 2 attacks instead of 3. Maybe you could look into swapping the city units for lower-HP tanks/AAs to dissuade players from Infantry attack gambling (and buff Mechs even further).

EDIT: Re-Newed after changes
dwr1 (05/18/2026 07:41am):
title: mech power
someone else: there is ton of alternative unit which can oneshot them and not waste the turn
MontySigurdson (06/05/2026 04:54pm | Edited: 06/05/2026 05:13pm):
So after testing this map (again), I think it has a bit of STA. Tank order is BAAB, but P2 can buy a Mech on day 5 and still get that (for BAbAB tank/Mech order, b being the Mech). P1 cannot buy such an extra Mech for a while without sacrificing a tank build - I think it's day 8 when they can get a tank+Mech without baseskipping. Anyway, back to P2's day 5 Mech: That Mech can then be used to start capping the two corner cities (or others, but these are probably the most lucrative) - something that P1 can't do either for a while, at least not if they want to keep buying tanks.

Moved the map to B-rank due to that.

EDIT: Back to New after edits
MontySigurdson (06/05/2026 07:17pm | Edited: 06/05/2026 08:39pm):
So now the issue is that P1 only has 8000 gold on day 7 - that could probably be fixed by moving 01,02 to 00,02? I think? If that doesn't enable P2 to buy an earlier Copter and force P1 to baseskip for an AA at least...
B-ranked again for now.



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