Creator: evocoti || First Published: 07/30/2025 || Players: 2 || Size: 23x23
| Categories: A-Rank, Fog of War | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
evocoti (07/30/2025 07:37pm | Edited: 07/31/2025 05:30am):
For FOG. Made a series of edits based on Map Court (thanks Soul/Humita!) The second corner COM tower has been removed, and Tcopter has been nerfed to 1-shot range. Should add more incentive for the missile to move. The remaining COM tower has been moved off the contested line but is still flippable if the side is won. Also made some minor changes to the contested zone to make it more interesting. |
|
MontySigurdson (08/02/2025 01:59pm | Edited: 08/04/2025 07:54pm):
Early Mech seems a bit too good still as it clears the Missile, can cap the back property and you also get a T-Copter to get said Mech to the frontline. So there certainly is a point where building Mech is optimal as a free transport is very valuable. The frontline looks fine, it's mostly the corner gimmick that needs some reworks (or it could be removed entirely) since all it does is limit openings really. EDIT: Re-Newed after changes |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites