Creator: Linten || First Published: 08/22/2025 || Players: 12 || Size: 39x40
| Categories: C-Rank, Gimmick, Standard, Team Play, Teleport Tile | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Linten (08/22/2025 05:29am | Edited: 08/22/2025 06:05am):
A remake of an ancient map: 12P - Immigration (Teleport) by el_B with the more recently introduced damaged units for a fairer turn order, two coms/airports as an incentive to take the middle, lowHP recons for the final four players, and all but two cities have been ghosted to make Sensei a playable option. (Hachi is still busted and easily T0.5) This is intended to be played as four teams of three. |Red, Grey, Purple|Blue, Amber, Acid|Green,Jade,White|Yellow,Pink,Silver| Make sure to ban Sami and global damage as always, alongside Black Bombs/Stealths/Pipes. The labs are somewhat uneccessary but are intended to give players a trade-off of momentum if they want to access megatanks/bombers, as well as make your starting transport even more valuable. |
|
Paratuel (10/20/2025 10:23am):
Not really a big deal, but the 26,24 city is missing a ghost unit |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites