Creator: Dr Neanderthal || First Published: 09/07/2025 || Players: 2 || Size: 20x16
Categories: A-Rank, Live Play, Standard
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Dr Neanderthal (09/08/2025 02:16pm | Edited: 09/08/2025 02:18pm):
Thanks to Banana Basket for the help
MontySigurdson (09/13/2025 01:13pm | Edited: 09/13/2025 01:22pm):
Looks quite decent but I'd say the Com Towers are maybe TOO contested, making games too swingy - especially since the 1b really doesn't have a lot of comeback potential if it makes a misplay. So the 1b could maybe use a buff, too.
Dr Neanderthal (09/13/2025 04:07pm):
Moved the com tower 2 tiles safer added the forest blocked bridge and also added the B boat blocked airport to the 1b side
MontySigurdson (09/21/2025 12:03pm | Edited: 09/21/2025 12:05pm):
I think now you're kinda strongly pushed towards early Arty (especially as P1 since the funding curve lines up kinda nicely) to free that weak side airport.

I think the map would probably work best if the strong side did not have an airport and if the airport BBoat was removed. You could delay the airport/make it a bit more exposed to compensate I think. The reason for this is that I think the weak side is already very weak as-is so investing too much into that seems like a bit of a waste. So strong side Copters should be better than weak side ones considering the damage-racey nature of the map. I'd rather put the 1b airport in a position where frontswitching the Copters is encouraged - maybe at (03,12)? The neutral base is also kinda good for frontswitching so you could get pretty dynamic games with these changes (I hope).

The Com Tower could also be moved a bit further away from the HQ imo.
Dr Neanderthal (09/21/2025 02:30pm):
The above changes were made
Dr Neanderthal (11/16/2025 04:21am):
Moved the airport back slightly as it was too strong



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.