Creator: GorillaH || First Published: 10/07/2025 || Players: 2 || Size: 24x20
Categories: A-Rank, Global League, Fog of War
Rating: 3.71 in 7 ratings
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Comments:
Blue Eyes (10/07/2025 04:31pm):
For FOW
MontySigurdson (10/12/2025 04:56am | Edited: 10/12/2025 04:57am):
I think the HQ is too exposed here (considering that you have to move the BBoat off of it to get the airport or play without airport which is also not ideal).
Blue Eyes (10/26/2025 10:50pm):
Edits:
Changed HQ locations and added 1hp cruiser
Added ports on sides
Moved bboat starting location
Matagi (06/27/2026 10:00am):
Its a shame that the ports are blocked of for ships other than transports, the map has enough income and objectives that one could consider naval units in lategame, but nah gotta block the ports in Global League maps.
RiceMuncher (07/14/2026 09:56pm):
Agree with matagi. It would be more dynamic if the side coastal tiles were extended/made into a sea to maybe enable some
naval shenaegans.
i.e extra column on the left and right side of the map of sea tiles.
Animelored (07/23/2026 04:53pm):
AWBW map makers are allergic to making battleships viable even though they are obscenely expensive.
Rutherford Gaming (07/25/2026 01:53am | Edited: 07/27/2026 09:57pm):
it's because 9 times out of 10, battleships just lead to poor and/or stally gameplay. Granted, they might be fine on this map if the reefs are removed, since the other player could respond with a submarine to take it out. It still seems sketchy though without an airport nearby to directly challenge the naval units.



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