Creator: Dr Neanderthal || First Published: 10/13/2025 || Players: 2 || Size: 23x15
| Categories: B-Rank, Mixed Base, Standard | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
MontySigurdson (10/18/2025 11:09am | Edited: 10/18/2025 11:13am):
The fact that the BBoat can be moved means that the 1b has to keep an Inf near it all the time to threaten capping the airport if it gets moved. So that is a bit wonky. The BBoat also can be moved back onto the shoal and still block the airport anyway, so there's no drawback to trying to move it towards the 2b either. I think in the mid-/lategame the BBoat's owner could actually snatch the airport if the 1b isn't very careful. Which is fine but also a huge threat that needs to be played around every time which makes the map a bit one-note and sharp. Tank order is ABBA, but the fact that the B tanks have to be built in the same turn might contribute a bit to the 1b's weakness, at least for P2, but that is a guess on my part - maybe it's fine. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites